Beginning C++ through game programming / Michael Dawson.

Author/creator Dawson, Mike, 1947-
Other author Dawson, Mike, 1947-
Format Book
Edition2d ed.
Publication InfoBoston, MA : Thomson Course Technology, ©2007.
Descriptionxxii, 361 pages : illustrations ; 23 cm + 1 CD-ROM (4 3/4 in.)
Supplemental ContentTable of contents
Subjects

Contents Types, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad-lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism, : blackjack.
General noteOriginally published: Beginning C++ game programming, 2004.
General noteIncludes index.
LCCN 2006908264
ISBN1598633600
ISBN9781598633603

Availability

Library Location Call Number Status Item Actions
Joyner General Stacks QA76.76.C672 D395 2007 ✔ Available Place Hold