Beginning C++ through game programming / Michael Dawson.
| Author/creator | Dawson, Mike, 1947- |
| Other author | Dawson, Mike, 1947- |
| Format | Book |
| Edition | 2d ed. |
| Publication Info | Boston, MA : Thomson Course Technology, ©2007. |
| Description | xxii, 361 pages : illustrations ; 23 cm + 1 CD-ROM (4 3/4 in.) |
| Supplemental Content | Table of contents |
| Subjects |
| Contents | Types, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad-lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism, : blackjack. |
| General note | Originally published: Beginning C++ game programming, 2004. |
| General note | Includes index. |
| LCCN | 2006908264 |
| ISBN | 1598633600 |
| ISBN | 9781598633603 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Joyner | General Stacks | QA76.76.C672 D395 2007 | ✔ Available | Place Hold |