Advanced Maya texturing and lighting / Lee Lanier.

Author/creator Lanier, Lee, 1966-
Format Book
Edition2nd ed.
Publication InfoIndianapolis, IN : Wiley Technology Pub., ©2008.
Descriptionxix, 475 pages : illustrations (chiefly color) ; 26 cm + 1 CD-ROM (4 3/4 in.)
Supplemental ContentPublisher description
Supplemental ContentTable of contents only
Subjects

Contents Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques.
General noteIncludes index.
LCCN 2008019683
ISBN9780470292730 (pbk. : CD-ROM)
ISBN0470292733 (pbk. : CD-ROM)

Availability

Library Location Call Number Status Item Actions
Joyner Item has been checked out TR897.7 .L367 2008 Due 04/29/2026 Want This?