Fun and Games second international conference, Eindhoven, The Netherlands, October 20-21, 2008 : proceedings / Panos Markopoulos ... [et al.] (eds.).

Other author/creatorMarkopoulos, P. (Panos)
Other author/creatorRuyter, Boris de.
Other author/creatorIJsselsteijn, W. A. (Wijnand A.)
Other author/creatorRowland, Duncan Andrew.
Other title Fun and Games 2008
Variant title Fun n' Games
SeriesLecture notes in computer science, 0302-9743 ; 5294
Lecture notes in computer science 5294. ^A466336
Contents Rotational dynamics for design of bidirectional feedback during manual interaction / Roderick Murray-Smith and Steven Strachan -- Hypercomputation, unconsciousness and entertainment technology / Matthias Rauterberg -- Pervasive mobile games--a new mindset for players and developers / Hannu Korhonen, Hannamari Saarenpää and Janne Paavilainen -- EyeMote--towards context-aware gaming using eye movements recorded from wearable electrooculography / Andreas Bulling, Daniel Roggen and Gerhard Tröster -- The audio adventurer: design of a portable audio adventure game / Philip Mendels and Joep Frens -- Building RFID-based augmented dice with perfect recognition rates / Steve Hinske, Marc Langheinrich and Yves Alter.
Contents ASEBA -Challenge: an open-source multiplayer introduction to mobile robots programming / Stéphane Magnenat, Basilio Noris and Francesco Mondada -- Test-bed for multimodal games on mobile devices / Marcello Coiana ... [et al.] -- Dynamic game balancing by recognizing affect / Tim J. W. Tijs, Dirk Brokken and Wijnand A. IJsselsteijn -- Alone or together: exploring the effect of physical co-presence on the emotional expressions of game playing children across cultures / Suleman Shahid, Emiel Krahmer and Marc Swerts -- Shared fun Is doubled fun: player enjoyment as a function of social setting / Brian J. Gajadhar, Yvonne A.W. de Kort and Wijnand A. IJsselsteijn -- The unlikeability of a cuddly toy Interface: an experimental study of preschoolers' likeability and usability of a 3D game played with a cuddly toy versus a keyboard / tVero Vanden Abeele, Bieke Zaman and Mariek Vanden Abeele -- Think aloud during fMRI: neuronal correlates of subjective experience in video games / Martin Klasen ... [et al.].
Contents Engagement and EMG in serious gaming: experimenting with sound and dynamics in the levee patroller training game / Ellen Lisette Schuurink, Joske Houtkamp and Alexander Toet -- Log who's playing: psychophysiological game analysis made easy through event logging / Lennart Nacke, Craig Lindley and Sophie Stellmach -- Acting your age in Second life / Darren J. Reed and Geraldine Fitzpatrick -- Developing an adaptive memory game for seniors / Elly Zwartkruis-Pelgrim and Boris de Ruyter -- A tangible tabletop game supporting therapy of children with cerebral / Palsy Ying Li, Willem Fontijn and Panos Markopoulos -- A music educational entertainment environment for preschoolers / Lisette Jansen, Betsy van Dijk and José Retra.
Bibliography noteIncludes bibliographical references.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2008937026
ISBN9783540883210 (pbk.)
ISBN3540883215 (pbk.)

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available