Fun and Games second international conference, Eindhoven, The Netherlands, October 20-21, 2008 : proceedings / Panos Markopoulos ... [et al.] (eds.).
| Author/creator | Fun and Games |
| Format | Electronic |
| Publication Info | Berlin : Springer, |
| Description | xii, 202 p. : ill. ; 24 cm. |
| Supplemental Content | Full text available from SpringerLINK Lecture Notes in Computer Science Contemporary (1997-present) |
| Subjects |
| Other author/creator | Markopoulos, P. (Panos) |
| Other author/creator | Ruyter, Boris de. |
| Other author/creator | IJsselsteijn, W. A. (Wijnand A.) |
| Other author/creator | Rowland, Duncan Andrew. |
| Other title | Fun and Games 2008 |
| Variant title | Fun n' Games |
| Series | Lecture notes in computer science, 0302-9743 ; 5294 Lecture notes in computer science 5294. ^A466336 |
| Contents | Rotational dynamics for design of bidirectional feedback during manual interaction / Roderick Murray-Smith and Steven Strachan -- Hypercomputation, unconsciousness and entertainment technology / Matthias Rauterberg -- Pervasive mobile games--a new mindset for players and developers / Hannu Korhonen, Hannamari Saarenpää and Janne Paavilainen -- EyeMote--towards context-aware gaming using eye movements recorded from wearable electrooculography / Andreas Bulling, Daniel Roggen and Gerhard Tröster -- The audio adventurer: design of a portable audio adventure game / Philip Mendels and Joep Frens -- Building RFID-based augmented dice with perfect recognition rates / Steve Hinske, Marc Langheinrich and Yves Alter. |
| Contents | ASEBA -Challenge: an open-source multiplayer introduction to mobile robots programming / Stéphane Magnenat, Basilio Noris and Francesco Mondada -- Test-bed for multimodal games on mobile devices / Marcello Coiana ... [et al.] -- Dynamic game balancing by recognizing affect / Tim J. W. Tijs, Dirk Brokken and Wijnand A. IJsselsteijn -- Alone or together: exploring the effect of physical co-presence on the emotional expressions of game playing children across cultures / Suleman Shahid, Emiel Krahmer and Marc Swerts -- Shared fun Is doubled fun: player enjoyment as a function of social setting / Brian J. Gajadhar, Yvonne A.W. de Kort and Wijnand A. IJsselsteijn -- The unlikeability of a cuddly toy Interface: an experimental study of preschoolers' likeability and usability of a 3D game played with a cuddly toy versus a keyboard / tVero Vanden Abeele, Bieke Zaman and Mariek Vanden Abeele -- Think aloud during fMRI: neuronal correlates of subjective experience in video games / Martin Klasen ... [et al.]. |
| Contents | Engagement and EMG in serious gaming: experimenting with sound and dynamics in the levee patroller training game / Ellen Lisette Schuurink, Joske Houtkamp and Alexander Toet -- Log who's playing: psychophysiological game analysis made easy through event logging / Lennart Nacke, Craig Lindley and Sophie Stellmach -- Acting your age in Second life / Darren J. Reed and Geraldine Fitzpatrick -- Developing an adaptive memory game for seniors / Elly Zwartkruis-Pelgrim and Boris de Ruyter -- A tangible tabletop game supporting therapy of children with cerebral / Palsy Ying Li, Willem Fontijn and Panos Markopoulos -- A music educational entertainment environment for preschoolers / Lisette Jansen, Betsy van Dijk and José Retra. |
| Bibliography note | Includes bibliographical references. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2008937026 |
| ISBN | 9783540883210 (pbk.) |
| ISBN | 3540883215 (pbk.) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |