Ogre 3D 1.7 Beginner's Guide Create Real Time 3D Applications Using Ogre 3D from Scratch

Author/creator Kerger, Felix Author
Format Electronic
Publication InfoBirmingham : Packt Publishing, Limited Palo Alto : ebrary, Incorporated [Distributor]
Supplemental ContentFull text available from Ebook Central - Academic Complete

Summary Annotation This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781849512497
ISBN1849512493 (E-Book) Active Record
Standard identifier# 9781849512497
Stock number01201872