From Pac-Man to Pop Music Interactive Audio in Games and New Media
| Author/creator | Collins, Karen Editor Author |
| Format | Electronic |
| Publication Info | Aldershot : Ashgate Publishing, Limited Brookfield : Ashgate Publishing Company [Distributor] |
| Description | 224 p. ill 23.500 x 015.600 cm. |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Series | Ashgate Popular and Folk Music Ser. |
| Summary | Annotation Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and music programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, semiotic analyses, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2007033749 |
| ISBN | 9780754662112 |
| ISBN | 075466211X (Trade Paper) Active Record |
| Stock number | 00022531 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |