From Pac-Man to Pop Music Interactive Audio in Games and New Media

Author/creator Collins, Karen Editor Author
Format Electronic
Publication InfoAldershot : Ashgate Publishing, Limited Brookfield : Ashgate Publishing Company [Distributor]
Description224 p. ill 23.500 x 015.600 cm.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

SeriesAshgate Popular and Folk Music Ser.
Summary Annotation Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and music programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, semiotic analyses, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2007033749
ISBN9780754662112
ISBN075466211X (Trade Paper) Active Record
Stock number00022531

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available