Designing online information literacy games students want to play / Karen Markey, Chris Leeder, and Soo Young Rieh.
| Author/creator | Markey, Karen |
| Other author | Leeder, Chris, 1967- |
| Other author | Rieh, Soo Young, 1965- |
| Format | Electronic |
| Publication Info | Lanham : Rowman & Littlefield, [2014] |
| Description | xxii, 279 pages : illustrations ; 23 cm |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Contents | The promise of games for information literacy instruction -- The needs assessment -- The design of an information literacy game -- The BiblioBouts administrator interface -- The BiblioBouts game -- The methods used to evaluate BiblioBouts -- Preparing students to play BiblioBouts -- How students played BiblioBouts -- How students evaluated BiblioBouts sources -- How BiblioBouts influenced students' research papers -- How students benefited from playing BiblioBouts -- Best practices for building information literacy games -- Best practices for administrator, instructional, and user-support services -- The future of information literacy games -- Appendix A. Game diary form for students -- Appendix B. Pre-game questionnaire for students -- Appendix C. Post-game questionnaire for students -- Appendix D. Focus group interview questions for students -- Appendix E. Follow-up interview questions for students -- Appendix F. Game logs -- Appendix G. Personal interview questions for instructors -- Appendix H. Personal interview questions for library liaisons. |
| Bibliography note | Includes bibliographical references (pages 255-268) and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2013039210 |
| ISBN | 9780810891425 (pbk. : alk. paper) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |