Teaching Programming Concepts Through Play
| Author/creator | Harris, Chris Author |
| Other author | Harris, Patricia Author |
| Format | Electronic |
| Edition | Teachers Resource Guide |
| Publication Info | Rosen Young Adult [Imprint] New York : Rosen Publishing Group, Incorporated, The |
| Description | 64 p. ill |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Series | Teaching Through Games Ser. |
| Summary | Annotation Understanding how computer programing works is a critical part of digital literacy for students today. Even students who aren't learning how to code can benefit greatly from knowing how programs work. This book uses highly engaging games to immerse students in the world of logical thinking and problem solving. From programming robots to writing stories that work as interactive fiction games, the lessons in this book provide ways to build digital literacy beyond the computer lab.Games:RoboRally. Richard Garfield. Avalon Hill, 2010.Old Town. Stephan Riedel. Clicker Spiele, 2012.Ricochet Robots. Alex Randolph. Z-Man Games, 2013.Parsley Game System. Memento Mori Theatricks. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| ISBN | 9781499490121 |
| ISBN | 1499490127 (Trade Paper) Active Record |
| Stock number | 00022896 |