Video games and creativity / edited by Garo P. Green and James C. Kaufman.
| Other author | Green, Garo. |
| Other author | Kaufman, James C. |
| Format | Electronic |
| Publication Info | Amsterdam ; Boston ; Heidelberg ; London ; New York ; Oxford ; Paris ; San Diego ; San Francisco ; Singapore ; Sydney ; Tokyo : Elsevier : Academic Press, [2015] |
| Description | xx, 309 pages : illustrations ; 24 cm. |
| Supplemental Content | Full text available from eBook - Psychology 2016 [EBCP16] |
| Subjects |
| Series | Explorations in creativity research Explorations in creativity research. ^A1334346 |
| Contents | Creativity and video game play. Video games and creativity / Linda A. Jackson and Alexander I. Games ; The impact of video game play on human (and orc) creativity / Nicholas D. Bowman, Rachel Kowert and Christopher J. Ferguson ; Video games and malevolent creativity : does one thing lead to another? / David H. Cropley ; Problem solving through 'cheating" in video games / Karla R. Hamlen and Fran C. Blumberg ; Opportunities and challenges in assessing and supporting creativity in video games / Yoon J. Kim and Valerie J. Shute ; Content, collaboration, and creativity in virtual worlds / Thomas B. Ward -- Creativity and video games in education. Teaching creativity : theoretical models and applications / Jorge A. Blanco-Herrera, Christopher L. Groves, Ann M. Lewis and Douglas A. Gentile ; Teachers designing learning games : impact on creativity / Frederique Frossard, Anna Trifonova and Mario Barajas ; Cognitive brain training, video games, and creativity / Oshin Vartanian and Erin L. Beatty ; Game narrative, interactive fiction, and storytelling : creating a "time for telling" in the classroom / Michael F. Young, Stephen T. Slota, Roger Travi and Beomkyu Choi -- Creativity and video game development. Creating code creatively : automated discovery of game mechanics through code generation / Michael Cook ; Patented creativity : reflecting on video game patents / Casey O'Donnell ; Tension and opportunity : creativity in the video gaming medium / Grant Tavinor ; Creative interactivity : customizing and creating game content / Katharina-Marie Behr, Richard Huskey and Rene Weber. |
| Bibliography note | Includes bibliographical references and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2015937702 |
| ISBN | 9780128014622 |
| ISBN | 0128014628 |
| ISBN | (PDF ebook) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |