Computer games in the classroom.
| Other author | Illumina Digital, producer. |
| Format | Video (Streaming) |
| Publication Info | [England] : Teachers TV/UK Department of Education, 2009. |
| Description | 1 online resource (16 min.). |
| Supplemental Content | https://go.openathens.net/redirector/ecu.edu?url=http://www.aspresolver.com/aspresolver.asp?EDIV;1737444 |
| Subjects |
| Series | Better learning with ICT ; 3 |
| Abstract | Neil Webster, a year 3 teacher at St Christopher's Catholic Primary School in Liverpool, sets out to discover if the use of computer games in class can enhance teaching and learning. He meets Dawn Hallybone, a year 6 teacher at Oakdale Junior School in Woodford, East London, who is already using computer games in class to great effect. Neil observes Dawn's pupils using a mental Maths game on their Nintendo DS consoles and then using a detective story game called Professor Layton and the Curios Village in a literacy class. It's learning through play, says Dawn.Back at his own school, Neil delivers a maths class featuring a computer game called Tutpup which he uses first as a whiteboard starter. He tries out a free online game called Moshi Monsters to help expand pupils vocabulary in a literacy class. Neil recognises the benefits his pupils derive from games-based learning and is particularly pleased with the way the boys in his class have engaged with it. |
| General note | Title from resource description page (viewed Mar. 5, 2012). |
| Other forms | Previously released as DVD. |
| Reproduction note | Electronic reproduction. Alexandria, VA : Alexander Street Press, 2012. (VAST: Academic video online). Available via World Wide Web. |
| Language | This edition in English. |
| Genre/form | Nonfiction television programs. |
| Genre/form | Instructional television programs. |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |