Game Programming with Python, Lua, and Ruby

Author/creator Gutschmidt, Tom Author
Format Electronic
Publication InfoBoston : Course Technology Independence : CENGAGE Learning [Distributor]
Description472 p. 23.000 x 019.000 cm.
Supplemental ContentFull text available from eBooks on EBSCOhost
Subjects

Summary Annotation Get ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781592000777
ISBN1592000770 (Trade Paper) Out of Print
Stock number00075387

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available