Virtual reality concepts and technologies / editors Philippe Fuchs, Guillaume Moreau, Pascal Guitton.

Other author Fuchs, Philippe.
Other author Moreau, Guillaume.
Other author Guitton, Pascal.
Format Electronic
Publication InfoBoca Raton, FL : CRC Press,
Descriptionxx, 409 p. : ill. ; 26 cm.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

Abstract "A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the reader develop a VR project, it presents the importance of the users needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. For engineers, computer scientists and computer game developers and as an educational tool in courses for senior senior graduate students"-- Provided by publisher.
Bibliography noteIncludes bibliographical references and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
LanguageTranslated from the French.
Genre/formElectronic books.
LCCN 2011019708
ISBN9780415684712 (hardback)
ISBN9780203802953 (ebook)

Availability

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Electronic Resources Access Content Online ✔ Available