Blender 3D Basics

Author/creator Fisher, Gordon Author
Format Electronic
EditionNew Edition
Publication InfoBirmingham : Packt Publishing, Limited
Description446 p. 09.250 x 07.500 in.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

Summary Annotation What you will learn from this book?How to create 3D objects in blenderHow to compose a scene ready for animationLoading, saving, importing and exporting various file formatsCreate a full animation using key-frames on a timelineAdding simple materials and lighting your sceneRendering and compositing the final animation sequenceAdd stereoscopic 3D effects. Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world and its free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience.Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation.Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781849516907
ISBN1849516901 (Trade Paper) Active Record
Standard identifier# 9781849516907
Stock number01201872