Making games for impact / Kurt Squire.
| Author/creator | Squire, Kurt |
| Format | Electronic |
| Publication Info | Cambridge, Massachusetts : The MIT Press, [2021] |
| Description | pages cm |
| Supplemental Content | Full text available from MIT Press Direct to Open Backfile HSS Monographs |
| Subjects |
| Contents | Introduction -- Designing games for impact in context -- Crowd-sourcing knowledge games in science -- Fair play : Scaling teams for impact -- ProgenitorX : Zombies, stem cells & assessment -- Games for healthy minds -- Games, design, schools, and markets -- Private-public partnerships for scale -- Conclusion -- Coda : Making impact in universities. |
| Abstract | "Squire draws on 15+ years of experience to describe how games are developed and deployed in the classroom"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2021001822 |
| ISBN | 9780262542173 (Paperback) |