The digital role-playing game and technical communication : a history of Bethesda, BioWare, and CD Projekt Red / Daniel Reardon and David Wright.
| Author/creator | Reardon, Daniel author. |
| Other author | Wright, David (Associate professor of technical communication), author. |
| Format | Electronic |
| Publication | New York, NY : Bloomsbury Academic, 2021. |
| Copyright Date | ©2021 |
| Description | 1 online resource (xiv, 330 pages) : color illustrations |
| Supplemental Content | Ebook Central |
| Subjects |
| Contents | Introduction: The RPG and the explosion of technical content -- Birth of the DRPG -- New century, new technologies, new challenges -- Crowdsourcing : the game changer -- At the top of their games -- A co-creative game world, for better or for worse -- The social media imperium -- Bigger, more, better -- The wheels fall off. |
| Abstract | "With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland; BioWare in Edmonton, Alberta, and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications ("modding") of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references and index. |
| Source of description | Description based on online resource; title from digital title page (viewed on May 10, 2021). |
| Issued in other form | Print version: Reardon, Daniel (English professor). The digital role-playing game and technical communication New York : Bloomsbury Academic, 2021. 9781501352546 |
| Genre/form | History. |
| LCCN | 2021000623 |
| ISBN | 9781501352577 electronic book |
| ISBN | 1501352571 electronic book |
| ISBN | 9781501352560 electronic book |
| ISBN | 1501352563 electronic book |
| ISBN | 1501352555 electronic book |
| ISBN | 9781501352553 (electronic bk.) |
| ISBN | hardcover |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |