Complete Maya Programming An in-depth Guide to 3D Fundamentals, Geometry, and Modeling

Author/creator Gould, David A. D. Author
Format Electronic
Publication InfoNew York : Elsevier Ipswich : Ebsco Publishing [Distributor]
Supplemental ContentFull text available from eBook - Computer Science 1995 - 2006

SeriesMK18/the Morgan Kaufmann Ser. in Computer Graphics Ser.
Summary Annotation David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9780080529578
ISBN0080529577 (E-Book) Active Record
Stock number00008838