Affect and embodied meaning in animation becoming-animated / Sylvie Bissonnette.

Author/creator Bissonnette, Sylvie
Format Electronic
Publication InfoNew York ; London: Routledge, Taylor & Francis Group, 2019.
Description1 online resource.
Supplemental ContentFull text available from Taylor & Francis eBooks
Subjects

SeriesRoutledge advances in film studies
Contents The limits of human perception -- Cyborg viewers -- Metamorphic creatures -- Muscular augmentations -- A trek across the uncanny valley -- Algorithmic couplings in video games -- Becoming Avatar.
Abstract "This book combines insights from the humanities and modern neuroscience to explore the contribution of affect and embodiment on meaning-making in case studies from animation, video games, and virtual worlds."-- Provided by publisher.
Bibliography noteIncludes bibliographical references and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Source of descriptionDescription based on print version record and CIP data provided by publisher.
Issued in other formPrint version: Bissonnette, Sylvie, author. Affect and embodied meaning in animation London ; New York : Routledge, 2019 9781138483590
Genre/formElectronic books.
LCCN 2018058662
ISBN9781351054461 (master)
ISBN9781351054447 (epub)
ISBN9781351054454 ( pdf)
ISBN9781351054430 (mobi)
ISBN(hardback ; alk. paper)

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available