Game AI Pro 360. / edited by Steve Rabin.
| Other author | Rabin, Steve. |
| Format | Electronic |
| Publication Info | Boca Raton : CRC Press/Taylor & Francis Group, [2020] |
| Description | xviii, 296 pages : illustrations ; 24 cm |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Subjects |
| Portion of title | Game AI Pro three hundred sixty guide to movement and pathfinding |
| Portion of title | Guide to movement and pathfinding |
| Abstract | "Cutting-edge game AI movement and pathfinding techniques primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2019024156 |
| ISBN | 9780367151119 (paperback ; acid-free paper) |
| ISBN | 9780367151133 (hardback ; acid-free paper) |
| ISBN | (ebook) |