Interactive sports technologies performance, participation, safety / edited by Veronika Tzankova and Michael Filimowicz.
| Other author | Tzankova, Veronika. |
| Other author | Filimowicz, Michael. |
| Format | Electronic |
| Publication Info | New York ; London : Routledge, 2022. |
| Description | 1 online resource |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Subjects |
| Contents | Introduction : a comprehensive approach to interactive sports technologies / Veronika Tzankova and Michael Filimowicz -- Interactive technology integrating with the physically active human body : learnings from rider and eBike integration / Josh Andres and Florian 'Floyd' Mueller -- Technologies and methodological procedures for measuring physical performance in a velocity-controlled resistance training setting / Diogo L. Marques, Henrique P. Neiva, Daniel A. Marinho, and M©Łrio C. Marques -- Deliberate practice, sports expertise, and instincts that can be taught using interactive sports technologies / Peter J. Fadde and Scott Boatright -- Collecting and presenting data for performance impact in elite sport : finding the right balance between humans and machines / Elaine Tor, Emily Nicol, and Alice Sweeting -- The design of interactive real-time audio feedback systems for application in sports / Nina Schaffert and Sebastian Schl©ơter -- Augmented reality for sports spectating and coaching / Stefanie Zollmann, Tobias Langlotz, Holger Regenbrecht, Chris Button, Wei Hong Lo, and Steven Mills -- Designing augmented ball-based team games / Kadri Rebane and Takuya Nojima -- The relevance of a gamified football/soccer development platform / Kenneth Cortsen and Daniel Rascher -- Technology, disability and high-performance sport : a socio-cultural reading / David Howe, Carla Duarte Da Silva -- In lieu of an afterword : "embodiment and skill acquisition in sports technologies" course syllabus / Veronika Tzankova and Michael Filimowicz. |
| Abstract | "Building on the unfolding and expanding embeddedness of digital technologies in all aspects of life, Interactive Sports Technologies: Performance, Participation, Safety focuses on the intersection of body movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities. The accessible and inspiring compilation of theoretical, critical, and phenomenological approaches utilizes the domain of sports to extend our understanding of the nexus between somatic knowledge and human-computer interaction in general. Within this framework, the chapters in this volume draw upon a variety of concepts, processes, practices, and elucidative examples to bring together a timely assessment of interactive technologies' potential to facilitate increased performance, participation, and safety in sports. The contents of the book are organized under five thematic areas-Embodiment, Content, Materiality, Information Architecture & Design, and Applications - which invite diverse perspectives from a wide range of academic and practice-based researchers within a comprehensive coverage of sport disciplines"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Source of description | Description based on print version record and CIP data provided by publisher. |
| Issued in other form | Print version: Interactive sports technologies New York, NY : Routledge, 2022 9780367506094 |
| Genre/form | Electronic books. |
| LCCN | 2021061849 |
| ISBN | 9781000592306 (epub) |
| ISBN | 9781003205111 (ebook) |
| ISBN | (hardback) |
| ISBN | (paperback) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |