Video game law everything you need to know about legal and business issues in the game industry / by S. Gregory Boyd, Brian Pyne, and Sean F. Kane.
| Author/creator | Boyd, S. Gregory |
| Other author | Pyne, Brian. |
| Other author | Kane, Sean F. |
| Format | Electronic |
| Publication Info | Boca Raton, FL : CRC Press, [2019] |
| Description | xix, 254 pages : illustrations ; 26 cm |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Subjects |
| Contents | Getting started in the game industry -- How not to make a game -- Intellectual property in the game industry -- The art and science of negotiation -- Explanation of key game industry contracts -- Privacy and data security in the game industry -- Free money! : making use of video game tax incentives -- Beyond goldfarming : virtual property regulations -- Advertising in games -- Gambling in games -- Rating systems -- It's a test! : hypothetical/issue spotter chapter. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2018006067 |
| ISBN | 9781138058491 (hardback : alk. paper) |
| ISBN | (ebook) |